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Advance Wars: Days of Ruin

Terrain List

Jump to: Terrain | Property | Other


Terrain

Jump to: Plain | Road | Wood | Mountain | Wasteland | Ruins | Sea | Bridge | River | Beach | Rough Sea | Mist | Reef

Plains
Terrain Defense:*
Inftry: 1 Bzka: 1
Tire A: 2 Tire B: 1
Tank: 1 Air: 1
Ship: --- Trpt: ---
Plains are easily traveled but offer little defense.


Road
Terrain Defense: ---
Inftry: 1 Bzka: 1
Tire A: 1 Tire B: 1
Tank: 1 Air: 1
Ship: --- Trpt: ---
Well-surface roads provide optimum mobility, but little cover.


Wood
Terrain Defense:***
Inftry: 1 Bzka: 1
Tire A: 3 Tire B: 3
Tank: 2 Air: 1
Ship: --- Trpt: ---
Woods provide hiding places for ground units in Fog of War.


Mountain
Terrain Defense:****
Inftry: 2 Bzka: 1
Tire A: --- Tire B: ---
Tank: --- Air: 1
Ship: --- Trpt: ---
In Fog of War, these add 3 to the vision of infantry and mech units.


Wasteland
Terrain Defense:**
Inftry: 1 Bzka: 1
Tire A: 3 Tire B: 3
Tank: 2 Air: 1
Ship: --- Trpt: ---
This impairs mobility for all but infantry and mech units.


Ruins
Terrain Defense:*
Inftry: 1 Bzka: 1
Tire A: 2 Tire B: 1
Tank: 1 Air: 1
Ship: --- Trpt: ---
Ruins provide hiding places for ground units during Fog of War.


Sea
Terrain Defense: ---
Inftry: --- Bzka: ---
Tire A: --- Tire B: ---
Tank: --- Air: 1
Ship: 1 Trpt: 1
Naval and air forces have good mobility on calm seas.


Bridge
Terrain Defense: ---
Inftry: 1 Bzka: 1
Tire A: 1 Tire B: 1
Tank: 1 Air: 1
Ship: 1 Trpt: 1
Naval units can pass under bridges that span the sea.


River
Terrain Defense: ---
Inftry: 2 Bzka: 1
Tire A: --- Tire B: ---
Tank: --- Air: 1
Ship: --- Trpt: ---
Only foot soldiers can ford rivers.


Beach
Terrain Defense: ---
Inftry: 1 Bzka: 1
Tire A: 2 Tire B: 2
Tank: 1 Air: 1
Ship: --- Trpt: 1
Landers and gunboats can load and drop units here.


Rough Sea
Terrain Defense:**
Inftry: --- Bzka: ---
Tire A: --- Tire B: ---
Tank: --- Air: 1
Ship: 2 Trpt: 2
Slows the movement of naval units, but air units are not affected.


Mist
Terrain Defense:*
Inftry: --- Bzka: ---
Tire A: --- Tire B: ---
Tank: --- Air: 1
Ship: 1 Trpt: 1
Mist provides ideal hiding places for naval units in Fog of War.


Reef
Terrain Defense:**
Inftry: --- Bzka: ---
Tire A: --- Tire B: ---
Tank: --- Air: 1
Ship: 2 Trpt: 2
Spiky reefs provide ideal hiding places for naval units in Fog of War.



Property

Jump to: HQ | City | Factory | Airport | Port | Com Tower | Radar | Temp Airport | Temp Port | Missile Silo

HQ
Property Defense:****
Income: 1000 Recover: Ground
Inftry: 1 Bzka: 1
Tire A: 1 Tire B: 1
Tank: 1 Air: 1
Ship: --- Trpt: ---
Capture the HQ to end a battle. Ground units can resupply here too.


City
Property Defense:**
Income: 1000 Recover: Ground
Inftry: 1 Bzka: 1
Tire A: 1 Tire B: 1
Tank: 1 Air: 1
Ship: --- Trpt: ---
A populated city. Once captured, ground units can resupply here.


Factory
Property Defense:***
Income: 1000 Recover: Ground
Inftry: 1 Bzka: 1
Tire A: 1 Tire B: 1
Tank: 1 Air: 1
Ship: --- Trpt: ---
Once captured, this can be used to produce and resupply ground units.


Airport
Property Defense:***
Income: 1000 Recover: Air
Inftry: 1 Bzka: 1
Tire A: 1 Tire B: 1
Tank: 1 Air: 1
Ship: --- Trpt: ---
Once captured, this can be used to produce and resupply air units.


Port
Property Defense:***
Income: 1000 Recover: Naval
Inftry: 1 Bzka: 1
Tire A: 1 Tire B: 1
Tank: 1 Air: 1
Ship: 1 Trpt: 1
Once captured, this can be used to produce and resupply naval units.


Com Tower
Property Defense:***
Income: 1000 Recover: ---
Inftry: 1 Bzka: 1
Tire A: 1 Tire B: 1
Tank: 1 Air: 1
Ship: --- Trpt: ---
Once captured, this boosts your attack and defense.


Radar
Property Defense:***
Income: 1000 Recover: ---
Inftry: 1 Bzka: 1
Tire A: 1 Tire B: 1
Tank: 1 Air: 1
Ship: --- Trpt: ---
This reveals a 5-square area during Fog of War conditions.


Temp Airport
Property Defense:*
Income: --- Recover: Air
Inftry: 1 Bzka: 1
Tire A: 1 Tire B: 1
Tank: 1 Air: 1
Ship: --- Trpt: ---
A temporary airport that can resupply and repair air units.


Temp Port
Property Defense:*
Income: --- Recover: Naval
Inftry: 1 Bzka: 1
Tire A: 1 Tire B: 1
Tank: 1 Air: 1
Ship: 1 Trpt: 1
A temporary port that can resupply/repair naval units.


Missile Silo
Property Defense:**
Income: --- Recover: ---
Inftry: 1 Bzka: 1
Tire A: 1 Tire B: 1
Tank: 1 Air: 1
Ship: --- Trpt: ---
Foot soldiers can launch this. It damages a 13-square area.



Other

Jump to: Meteor | Plasma | Fire

Meteor
Meteor HP: 99
Destroy meteor chunks to eliminate any nearby plasma.


Plasma
Plasma Indestructible
Plasma is impassable but disappears if meteor chunks are destroyed.


Fire
Fire Indestructible
Prevents unit movement and illuminates a 5-square area in Fog of War.


Sprites: Freezie.
Credits: kpx107 and Roma_emu.

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