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Advance Wars: Days of Ruin

Units List

Jump to: Ground | Sea | Air

A * icon in a returning unit's box indicates a field that has been changed since AWDS.
A ! icon by the unit's name indicates a new unit.


Ground Units

Jump to: Infantry | Mech | Bike | Recon | Flare | Anti-Air | Tank | Artillery | Medium Tank | Anti-Tank | Rockets | Missiles | Rig | War Tank

Infantry
Unit Price: 1500* Gas: 99
Move. Type: Infantry Move. Points: 3
Unit Type: Infantry Vision: 2
Main Weapon: - Sub Weapon: Machine Gun
Ammo: - Atk. Range: 1
The cheapest unit. They can capture bases. +3 to vision when on mountains.


Mech
Unit Price: 2500* Gas: 70
Move. Type: Bazooka Move. Points: 2
Unit Type: Infantry Vision: 2
Main Weapon: Bazooka Sub Weapon: Machine Gun
Ammo: 3 Atk. Range: 1
High attack power. They can capture bases. +3 to vision when on mountains.


!Bike
Unit Price: 2500 Gas: 70
Move. Type: Tire B Move. Points: 5
Unit Type: Infantry Vision: 2
Main Weapon: - Sub Weapon: Machine Gun
Ammo: - Atk. Range: 1
An infantry unit with high mobility. They can capture bases.
Comments: This unit is less hindered in rough terrain than units with regular Tire movement.


Recon
Unit Price: 4000 Gas: 80
Move. Type: Tire A Move. Points: 8
Unit Type: Vehicle Vision: 5
Main Weapon: - Sub Weapon: Machine Gun
Ammo: - Atk. Range: 1
Good movement and vision. They are strong against infantry.


!Flare
Unit Price: 5000 Gas: 60
Move. Type: Tank Move. Points: 5
Unit Type: Vehicle Vision: 3
Main Weapon: - Sub Weapon: Machine Gun
Ammo: 3 Atk. Range: 1
Flares fire bright rockets that reveal a 13-square area in Fog of War.
Comments:Flares can fire rockets up to five squares away.


Anti-Air
Unit Price: 7000* Gas: 60
Move. Type: Tank Move. Points: 6
Unit Type: Vehicle Vision: 3
Main Weapon: Vulcan Cannon Sub Weapon: -
Ammo: 6 Atk. Range: 1
A specialized anti-air unit that can also attack ground forces.


Tank
Unit Price: 7000 Gas: 70
Move. Type: Tank Move. Points: 6
Unit Type: Vehicle Vision: 3
Main Weapon: Tank Gun Sub Weapon: Machine Gun
Ammo: 6* Atk. Range: 1
High movement and a low production cost make these units quite useful.


Artillery
Unit Price: 6000 Gas: 50
Move. Type: Tank Move. Points: 5
Unit Type: Vehicle Vision: 3*
Main Weapon: Cannon Sub Weapon: -
Ammo: 6* Atk. Range: 2-3
An indirect attacker. This unit can move or attack during a turn, but not both.


Medium Tank
Unit Price: 12000 Gas: 50
Move. Type: Tank Move. Points: 5
Unit Type: Vehicle Vision: 2
Main Weapon: Heavy Tank Gun Sub Weapon: Machine Gun
Ammo: 5 Atk. Range: 1
A strong tank with better attack and defense than standard tanks.


!Anti-Tank
Unit Price: 11000 Gas: 50
Move. Type: Tire B Move. Points: 4
Unit Type: Vehicle Vision: 2
Main Weapon: Cannon Sub Weapon: -
Ammo: 6 Atk. Range: 1-3
An indirect attacker that can counter-attack when under direct fire.


Rockets
Unit Price: 15000 Gas: 50
Move. Type: Tire A Move. Points: 5
Unit Type: Vehicle Vision: 3
Main Weapon: Rockets Sub Weapon: -
Ammo: 5 Atk. Range: 3-5
A powerful indirect attacker with a wide range.


Missiles
Unit Price: 12000 Gas: 50
Move. Type: Tire A Move. Points: 5*
Unit Type: Vehicle Vision: 5
Main Weapon: Anti-Air Missiles Sub Weapon: -
Ammo: 5 Atk. Range: 3-6*
An indirect attacker that can only strike airborne targets.


Rig*
Unit Price: 5000 Gas: 99
Move. Type: Tank Move. Points: 6
Unit Type: Vehicle Vision: 1
Main Weapon: - Sub Weapon: -
Material: 1 Atk. Range: -
Carries 1 infantry or mech unit. Can also supply units and build temp airports/ports.


War Tank
Unit Price: 16000 Gas: 50
Move. Type: Tank Move. Points: 4
Unit Type: Vehicle Vision: 2
Main Weapon: Mega Gun Sub Weapon: Machine Gun
Ammo: 5 Atk. Range: 1
The strongest tank in terms of both attack and defense.

Naval Units

Jump to: Lander | Cruiser | Submarine | Battleship | Carrier | Gunboat

Lander
Unit Price: 10000 Gas: 99
Move. Type: Transport Move. Points: 6
Unit Type: Ship Vision: 1
Main Weapon: - Sub Weapon: -
Ammo: - Atk. Range: -
Landers can carry 2 ground units. If the lander sinks, the units vanish.


Cruiser
Unit Price: 16000 Gas: 99
Move. Type: Ship Move. Points: 6
Unit Type: Ship Vision: 5*
Main Weapon: Anti-Ship Missiles Sub Weapon: Anti-Air Gun
Ammo: 9 Atk. Range: 1
Cruisers are strong against subs and air units and can carry 2 copter units.


Submarine
Unit Price: 20000 Gas: 70
Move. Type: Ship Move. Points: 6
Unit Type: Sub Vision: 5
Main Weapon: Torpedo Sub Weapon: -
Ammo: 6 Atk. Range: 1
After diving, they remain hidden until found by adjacent units.


Battleship
Unit Price: 25000 Gas: 99
Move. Type: Ship Move. Points: 5
Unit Type: Ship Vision: 3
Main Weapon: Cannon Sub Weapon: -
Ammo: 6 Atk. Range: 3-5
An extremely strong naval unit that can launch indirect attacks after moving.


Carrier
Unit Price: 28000 Gas: 99
Move. Type: Ship Move. Points: 5
Unit Type: Ship Vision: 4
Main Weapon: - Sub Weapon: AA Gun
Material: 4 Atk. Range: 1
A naval unit that can carry 2 air units and produce seaplanes.
Comments: Seaplanes can only be deployed from these units.


Gunboat
Unit Price: 6000 Gas: 99
Move. Type: Trpt Move. Points: 7
Unit Type: Ship Vision: 2
Main Weapon: Anti-Ship Missile Sub Weapon: -
Ammo: 1 Atk. Range: 1
A unit that can carry 1 foot soldier and attack other naval units.



Air Units

Jump to: Battle Copter | Transport Copter | Seaplane | Duster | Fighter | Bomber

Battle Copter
Unit Price: 9000 Gas: 99
Move. Type: Air Move. Points: 6
Unit Type: Heli Vision: 2*
Main Weapon: Air-to-Ground Missile Sub Weapon: Machine Gun
Ammo: 6 Atk. Range: 1
An air unit that can attack ground and naval units, as well as other helicopters.


Transport Copter
Unit Price: 5000 Gas: 99
Move. Type: Air Move. Points: 6
Unit Type: Heli Vision: 1
Main Weapon: - Sub Weapon: -
Ammo: - Atk. Range: -
An air unit that can carry 1 infantry or mech unit, but has no attack capabilities.


!Seaplane
Unit Price: 15000 Gas: 40
Move. Type: Air Move. Points: 7
Unit Type: Air Vision: 4
Main Weapon: Missile Sub Weapon: -
Ammo: 3 Atk. Range: 1
A plane produced at sea by carriers. It can attack any unit.
Comments:These stay in the carrier when produced until launched. It takes 1 Material to produce a seaplane.


!Duster
Unit Price: 13000 Gas: 99
Move. Type: Air Move. Points: 8
Unit Type: Air Vision: 4
Main Weapon: Machine Gun Sub Weapon: -
Ammo: 9 Atk. Range: 1
A somewhat powerful plane that can attack both ground and air units.


Fighter
Unit Price: 20000 Gas: 99
Move. Type: Air Move. Points: 9
Unit Type: Air Vision: 5*
Main Weapon: Anti-Air Missiles Sub Weapon: -
Ammo: 6* Atk. Range: 1
A mobile aircraft that can attack other airborne units.


Bomber
Unit Price: 20000 Gas: 99
Move. Type: Air Move. Points: 7
Unit Type: Air Vision: 3
Main Weapon: Bomb Sub Weapon: -
Ammo: 6 Atk. Range: 1
A massively powerful plane that can attack both ground and naval units.


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