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Advance Wars: Dual Strike

The story so far...

Months after suffering a crippling defeat and the loss of their commander-in-chief in Macro Land, the Black Hole Army has reemerged stronger than ever in the distant tropics of Omega Land. The new Black Hole army, commanded by newcomers Kindle, Koal, and Jugger, as well as returning commanders from Macro Land Hawke and Lash, have a variety of new weapons and powers at their disposal as they wreak havoc upon the land. In response, the allied nations of Orange Star, Blue Moon, Green Earth, and Yellow Comet have deployed their own forces to the region, in hopes of ending Black Hole once and for all.

New Units!

Black Hole's labs have been busy since their last attack! In Omega Land they'll deploy giant Black Bombs, Black Boats capable of repairing units, Piperunners which can strike from long distances, and the blob-like Oozium, which eat any thing in their path. The Allied Nations haven't been just sitting around though, and you can take the fight to Black Hole with huge Megatanks, invisible Stealth Fighters, and Aircraft Carriers.

New COs!

Leading the Black Hole Army's invasion of Omega Land are new COs Kindle, Koal, and the robotic Jugger, as well as their leader the mysterious Von Bolt. Coming to Omega Land's defense are new Orange Star recruits Jake and Rachel, as well as COs Sasha, Javier, and Grimm of Blue Moon, Green Earth, and Yellow Comet.

New Features!

Scattered throughout Omega Land are communications towers, which you can capture to boost your army's attack power. You can also have Dual COs on an army, which can switch back and forth between turns. Dual COs can also unleash devastating Tag Powers, which give you the ability to move twice on one turn.

New Game Modes!

In addition to the Campaign and War Room, you can play through a series of challenges in Survival mode, or command your units in real-time in Combat mode!

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