Advance Wars Net, since 2001...
"NINJA FLASH!"

Days of Ruin

Dual Strike

Black Hole Rising

Advance Wars

Staff

Global Links

Related Articles

Latest Updates

Advance Wars: Dual Strike

Forces

Introduction to Forces

AW:DS implements a rather new gameplay aspect with it's new COs, the Rank system. In short, it's a level system where, after COs get enough experience after battle, go up in rank and get all sorts of stuff. That stuff is listed here in the following forces list.

Ranks, in more detail, go up per 1000 experience points earned. Now, experience points after battle are calculated by way of how many battle maps points you got, so you can get a maximum of 300 per map and per CO if you're on dual CO mode at the time. Certainly a handy bit of information when going for forces.

What is a 'force' though? A force is simply a little boost that COs can equip to make up for shortcomings or enhance their strengths. Starting off, COs are at Rank 0 until they get enough experience for Rank 1. They then, will have access to the forces listed under Rank 1. However, they will only be able to equip one force. When they reach Rank 2, they get the forces under Rank 2 and can now equip 2 forces. It continues in this fashion until they reach Rank 4 where from then on, they can only equip a maximum of 4 forces. So, choose wisely.

Forces List

Rank 1

Tackle
Increases direct units offense by 5%.
Snipe
Increases indirect units offense by 5%.
Tackle Guard
Increases direct units defense by 5%.
Snipe Guard
Increases indirect units defense by 5%.
Payoff
2% of inflicted damage is converted to funds.
Lucky
Become luckier.

Rank 2

Trans. Guard
Increases transport units defense by 10%.
Power of Tower
Increases tower's boosts by 5%.
Hide
Decreases fuel used for hidden or submerged units by 1 fuel.

Rank 3

Support Star
Increases tag partner's offense by 5%.
Price Down
Decreases unit costs by 5%.
View Plus
Adds an extra 1 vision to all units under fog of war.
Repair Plus
Adds an extra 1 HP to units being healed Sami's March.
Sami's March
Adds an extra 1 points to capture rate.

Rank 4

Road Star
Adds 10% offense to units attacking from roads.
Forest Star
Adds 10% offense to units attacking from forests.
City Star
Adds 10% offense to units attacking from cities.
Mountain Star
Adds 10% offense to units attacking from mountains.
Sea Star
Adds 10% offense to units attacking from seas.
Hide Star
Adds 15% offense to units attacking while hidden or submerged.

Rank 5

Trans. Move
Adds 1 extra movement square to transport units.
Missile Guard
Decreases damage taken from missile silo attacks by 1.
Cannon Guard
Decreases damage taken from black cannons by 2.
Store Gauge
Increases power guage fill rate.

Rank 6

Support Guard
Tag partners defense increases by 10%.
Field Free
Decreases movement cost on plains to 1 for all units.
Forest Free
Decreases movement cost on forests to 1 for all units.
Fuel
Decreases fuel used by hidden or submerged units by 2.
Gold
Recieve an extra 100 G from each property.

Rank 7

Rain Star
Increases all units offense by 20% when raining.
Snow Star
Increases all units offense by 20% when snowing.
Storm Star
Increases all units offense by 20% when in a sandstorm.

Rank 8

Tackle 2
Increases direct units offense by 8%.
Snipe 2
Increases indirect units offense by 8%.
Tackle Guard 2
Increases direct units defense by 8%.
Snipe Guard 2
Increases indirect units defense by 8%.

Rank 9

Support Star 2
Increases tag partner's offense by 8%.
Price Down 2
Decreases unit costs by 8%.

Rank *

Normal Campaign Clear

View Plus 2
Adds an extra 2 vision to all units under fog of war.
Repair Plus 2
Adds an extra 2 HP to units being healed Sami's March.
Sami's March 2
Adds an extra 2 points to capture rate.

Hard Campaign Clear

Doctrine of Sonja
Allows first strike when attacked during Super CO Power.
Soul of Hachi
Allows deployment of units from allied cities during Super CO Power.

Site design is copyright ©2004-2005 Joseph Howells, all rights reserved.

This website has no affiliation with Nintendo or Intelligent Systems.
Advance Wars, the Wars series and all accompanying properties are copyright Nintendo/Intelligent Systems 1990-2008.
Copyright 2007-2009 Modojo. Contact Us | Privacy Policy
Local server time is 6:06:13 GMT.